July 04, 2008 
 
Citizens for Batman Recruit Collider – THE DARK KNIGHT viral campaign
Plus two more movie clips from The Dark Knight.
Watch 2 Movie Clips from THE DARK KNIGHT
And read what Frosty thought of the movie. Again.
Method Man Exclusive Video Interview – THE WACKNESS
He talks about what promoters really do to get a celebrity to a club, his music, the summer of 1994 and a lot more.
Olivia Thirlby and Director Jonathan Levine – Exclusive Video Interviews – THE WACKNESS
One of the stars and the writer/director of one of the best films of the year talk about the movie and a lot more.
Watch the International Trailer for THE DAY THE EARTH STOOD STILL
Keanu Reeves stars as Klaatu.
Watch some Behind the Scenes Footage from the making of HELLBOY 2: The Golden Army
Guillermo del Toro brings Hellboy back next week.
7 New Images from HARRY POTTER AND THE HALF-BLOOD PRINCE
They're the anti-spoiler!
SPACED On Tour
Coming to a city that already has cool shit near you.
Collider attends the 2008 Los Angeles Film Festival
Matthew Wilder writes about what he saw and observed at this year’s Festival.
STAY COOL, Josh Holloway
Shouldn't be a problem
Going, Going, GOON
David Fincher to produce the Dark Horse anti-hero.
WB Goes into HIDING
You know what WITNESS was missing? Time travel!
221B Baker Street Is Getting Crowded
TALLADEGA NIGHters re-team for Holmes adaptation.
New DARK KNIGHT Viral Poster – Stupid Bats
Can we all agree the viral campaign for Dark Knight is the best yet.
Sir Ben Kingsley and Josh Peck Exclusive Video Interviews – THE WACKNESS
The therapist and his pot dealer talk about making The Wackness and a lot more.
Adrian Pasdar from HEROES, Eureka Producer Jaime Paglia and DVD Producer Charlie de Lauzirika – Exclusive Video Interviews
The last three interviews from the Saturn Awards are finally posted!
 
ARCHIVE - ENTERTAINMENT NEWS
JUMPER – 7 Movie Clips
2/1/2008
Posted by
Frosty

    Page 2 >>>


 

Opening on February 14th is the new Doug Limon movie “Jumper.” The film is about people that have the power to teleport anywhere, and it’s based on the Steven Gould novel.

 

Personally, I’m a huge sucker for sci-fi films and I actually can’t wait to see this. After watching the clips I know the film won’t be perfect, but it looks like Doug had a decent amount of money to spend, and he definitely can make a fun, glossy Hollywood movie.

 

Anyway, I’ve landed 7 clips from the film and they’re below the info about the “Jumper” universe. One of the cool things about the film is the way they’ve created a big back-story to explain everything. Will it make the movie better…we’ll know soon enough.

  

JUMPER SYNOPSIS

 

A genetic anomaly allows a young man to teleport himself anywhere. He discovers this gift has existed for centuries and finds himself in a war that has been raging for thousands of years between “Jumpers” and those who have sworn to kill them.

 

JUMPING – The Phenomenon

 

Throughout time, there have been individuals who possess the power to teleport (or Jump). They have used their abilities for personal gain, to escape from their enemies and to change the course of history.

 

The ability to Jump is a genetic anomaly that has existed for centuries and those who possess this gift have a freedom that most people can’t begin to comprehend. They can transport themselves anywhere in the world at any time, for any reason.

 

Experience and emotion play a key role in the affect of a Jump and depending on the Jumpers state of mind at the time, it can cause significant damage. Jumpers Jump for the first time at age 5. As they refine their gift, the Jump becomes more fluid. However, even the most skilled Jumper will cause environmental damage when in danger, angry or in a heightened emotional state during a Jump.

 

When a Jumper teleports between two places he/she opens up a rift in the fabric of space-time. The visible result of this process is a Jumpscar, an otherworldly “scar” that hangs in the air for several seconds, like smoke from a cigarette.

 

Jumpscars are dangerous and will shred anything or anyone who tries to touch one. A bullet fired near a Jumpscar will behave unpredictably, which is why Paladins do no use conventional weapons around Jumpers. However, it is possible for one Jumper to follow another Jumper through his Jumpscar. They can transport themselves anywhere in the world at any time, for any reason.

 

Rules of Jumping

 

1) A jumper can only jump to a place that he has been before or a place that he can see

 

2) A jumper can take with him objects he is gripping that are not anchored to the earth

 

3) A jumper cannot jump if he is tethered to the earth or tethered to something that is anchored to the earth

 

4)   There are four main factors that affect the nature of a jump:

           

          • Skill level – novice to master. Skill level affects mainly the precision of the jump. The more precise the jump, the less unintentional the side effects there will be. A novice jumper is a sloppy jumper causing a great deal of side effects and leaving apparent scars.

           

          • Emotional state – calm to freaked out. A jumper’s emotional state will affect the intensity of the jump. The more freaked out a jumper is the more side effects there will be. If a jumper is calm, the side effects will be minimal and will not leave an apparent scar.

           

          • Intent – stealthy to destructive. A skillful jumper can control the side effects of a jump. He can also cause harmful side effects if that is his intent and if he has the skill to do so

           

          • Difficulty – easy to hard. The harder the jump, the greater the side effects. For example, jumping a car for the first time would be a hard jump.

 

PALADINS

 

For almost as long as there have been “Jumpers” there have been those that hunt them. These people are called Paladins -- an ancient sect that has long recognized the threat that Jumpers pose to the world, the Paladins have evolved into an elite organization of warrior-like individuals who find and kill Jumpers around the globe.

 

Paladins believe Jumpers are simply too powerful to be allowed to exist and also believe that Jumping is bad for the planet. Generally, new Paladins are recruited by family members and the awesome responsibility is handed down through generations.

 

Over the years, the Paladins have cultivated a special skill – the ability to sense when a Jumper is about to Jump in the vicinity. This heightened awareness gives the Paladins a much needed tool to use when battling the Jumpers. Today, Paladins are so good at killing Jumpers that few make it to adulthood. When Jumpers start Jumping around age 5, their youth and inexperience makes it easy for Paladins to track them.

 

PALADIN WEAPONS

 

Over time, the Paladins have also created special weapons that help in the capture and extermination of Jumpers. Primary among these are tether weapons, which are shot out of a special kind of gun. The tethers have the ability to harness Jumpers and an electrical charge running through the tethers prevents the Jumper from jumping while the Paladin moves in for the kill. Paladins also use special electrified nets to contain jumpers.

 

 Get me out of here

 

Collider video or audio content ... very cool stuff

 

The Fight

 

Collider video or audio content ... very cool stuff

 

The Lair

 

Collider video or audio content ... very cool stuff

 

The Sphinx

 

Collider video or audio content ... very cool stuff

 

more clips on page 2 ------->


    Page 2 >>>



 
More Collider Entertainment Stories >>>
Citizens for Batman Recruit Collider – THE DARK KNIGHT viral campaign

Watch 2 Movie Clips from THE DARK KNIGHT

Method Man Exclusive Video Interview – THE WACKNESS

Olivia Thirlby and Director Jonathan Levine – Exclusive Video Interviews – THE WACKNESS

Watch the International Trailer for THE DAY THE EARTH STOOD STILL

Watch some Behind the Scenes Footage from the making of HELLBOY 2: The Golden Army

7 New Images from HARRY POTTER AND THE HALF-BLOOD PRINCE

Hasbro is finally releasing a new Millennium Falcon from Star Wars

SPACED On Tour

THE SPIDERWICK CHRONICLES DVD Review

Cinematic Titanic – Doomsday Machine DVD Review

Transformers: Transform and Roll Out DVD Review